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Old 09-17-2009, 07:21 PM
Java Java is offline
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Join Date: Jun 2009
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Default Efficient object collision detection

I'm in the process of writing a 2D physics engine in Java, and am trying to figure out the algorithm for the most basic of all physics tasks: Object collision. Detecting collision between two circles is easy: check if the distance between their centers is less than or equal to the sum of their...
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