SDL image help
#include "includes.h" #include "constants.h" #include "functions.h" int pscore=0,cscore=0,ppaddle=185,cpaddle=185,ballSpee d = 0,cpuPadSpd = 0,frame = 0; SDL_Surface *screen=NULL,*secondary=NULL,*playerscore=NULL,*cp uscore=NULL,*cpuwin=NULL,*playerwin=NULL; bool gameEnded =...
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